Closed icyh4mmer closed 7 years ago
The ad events should only be invoked once for an single ad. Is this issue consistently reproducible for you? Are you deploying to Android or iOS? Which version of the GMA SDK are you using?
We haven't find a way to reproduce ti yet, it happens mabe once or twice every 100 video watches. We are only deploying to android atm. Regarding the version, is there any way I could check that up? I'd guess that I've updated this plugin around 2 months ago and I didn't see any fix regarding that in the latest commits.
The version of the plugin can be found in the AdRequest
class, located at Assets/GoogleMobileAds/Api
of your Unity project. The version of the Android GMA Ads SDK can be determined by looking in the Assets/Plugins/Android
directory of your Unity project to see which version of Play Services AARs are being used. iOS builds should be pulling in the latest version of the iOS GMA SDK via Cocoapods when generating the Xcode project from Unity.
Also, are you using mediation for rewarded video as well or are all ads strictly from AdMob?
Version in AdRequest class: Version = "3.2.0" AAR version: 10.0.1
I am using mediation for rewarded video; Unity, Vungle, Chartboost, Applovin and default AdMob.
@icyh4mmer Narrowing down which ad network returned the ad that is causing the issue for you would help figure out the cause of the issue.
If I manage to reproduce the issue on specific provider I'll let you know.
@icyh4mmer I'm having trouble reproducing the issue on my end so I'll wait till you get back to me. Also, if the network isn't AdMob, can you also share the adapter and SDK version for the third party ad network.
Closing this issue due to non-response. If this issue persists for you, please re-open it.
Sometimes it happens that OnAdClosed and OnAdRewarded events are called twice in a row. Is this a plugin bug or am I missing something?