I came across a little typo in the tango_gl library in class quad.cc line 60 which might lead to a compile error with some compilers (that's what happened to me):
I guess void Quat::SetTextureId(GLuint texture_id) { ...}
should be void Quad::SetTextureId(GLuint texture_id) { ... }?!
Just in case you want to change it..
Hi, only a tiny issue:
I came across a little typo in the tango_gl library in class quad.cc line 60 which might lead to a compile error with some compilers (that's what happened to me): I guess
void Quat::SetTextureId(GLuint texture_id) { ...}
should bevoid Quad::SetTextureId(GLuint texture_id) { ... }
?! Just in case you want to change it..Cheers! :)