I am trying to use the Obj_loader, but the .obj file I have gets compressed (pretty sure) when the APK builds so calling a fopen() is not able to find the file in path.
Any ideas on a work around or is this something that need to get fixed as the Texture loading uses the AAsset manager.
I am trying to use the Obj_loader, but the .obj file I have gets compressed (pretty sure) when the APK builds so calling a
fopen()
is not able to find the file in path.Any ideas on a work around or is this something that need to get fixed as the Texture loading uses the AAsset manager.