googleforgames / agones

Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
https://agones.dev
Apache License 2.0
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Fleet autoscaler scale down delay #3826

Open ytkang opened 5 months ago

ytkang commented 5 months ago

Is your feature request related to a problem? Please describe. I'm using the players counter method to manage auto-scaling, but it seems there isn't an option to delay scaling down. This sometimes leads to frequent and rapid fluctuations between scaling up and down. Since we need to scale up quickly, the scaling interval must be kept short.

Describe the solution you'd like If there were an option to delay scaling down, that would be more effective to use

markmandel commented 5 months ago

This sounds like a job for a webhook autoscaler? 😄

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