This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
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[Game Server] If Allocated and alive for a minute, shut itself down #165
Game Servers shut themselves down after a game has completed, but a GameServer can get orphaned occasioanlly.
My suggestion - if a game server has been moved to allocated, but is still alive after a minute, shutdown. Since games are 30 second long, that seems like a reasonable buffer.
Game Servers shut themselves down after a game has completed, but a GameServer can get orphaned occasioanlly.
My suggestion - if a game server has been moved to allocated, but is still alive after a minute, shutdown. Since games are 30 second long, that seems like a reasonable buffer.