googleforgames / global-multiplayer-demo

This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
Apache License 2.0
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Bump golang.org/x/net from 0.5.0 to 0.7.0 in /services/open-match/fake-frontend #199

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps golang.org/x/net from 0.5.0 to 0.7.0.

Commits
  • 8e2b117 http2/hpack: avoid quadratic complexity in hpack decoding
  • 547e7ed http2: avoid referencing ResponseWrite.Write parameter after returning
  • 39940ad html: parse comments per HTML spec
  • 87ce33e go.mod: update golang.org/x dependencies
  • 415cb6d all: fix some comments
  • 7e3c19c all: correct typos in comments
  • 296f09a http2: case insensitive handling for 100-continue
  • f8411da nettest: fix tests on dragonfly and js/wasm
  • See full diff in compare view


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