This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
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Bump github.com/containerd/containerd from 1.6.12 to 1.6.18 in /services/profile #201
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Bumps github.com/containerd/containerd from 1.6.12 to 1.6.18.
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Commits
2456e98
Merge pull request #8118 from dmcgowan/prepare-v1.6.1844e61d7
Add release notes for v1.6.18133f6bb
Merge pull request from GHSA-hmfx-3pcx-653p0c31490
Merge pull request from GHSA-259w-8hf6-59c29cec7a8
Merge pull request #8106 from cpuguy83/1.6_loosen_windows_platform_matching47f1aad
Merge pull request #8111 from AkihiroSuda/cherrypick-8109-1.654ead5b
Go 1.19.6b327af6
Add fallback for windows platforms without osversion4d724f6
Merge pull request #8094 from Iceber/ctr_run_1.62b4b35a
ctr/run: flags --detach and --rm cannot be specified togetherDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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