googleforgames / global-multiplayer-demo

This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
Apache License 2.0
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Automate Building of Linux Client #234

Closed markmandel closed 5 months ago

markmandel commented 5 months ago

This automated both the building of the game launcher, a custom Unreal Engine Development image, and using that image to build both the client build and the dedicated server image - and storing all these artifacts in Cloud Storage.

Closes #113

Wow - finally got this done after about 3 months of work!

abmarcum commented 5 months ago

Able to doenload the linux client and deploy the linux server. LGTM!

markmandel commented 5 months ago

Awesome!