This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
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Move liquidbase.properties off local machine. #239
This moves the liquidbase.properties file into a GCS bucket, so it's referencable from the Cloud Build script that does the Spanner schema migration.
This moves the file off the local file system, which is a pre-requisite work for #192, and should also be done before marking #181 as complete.
To test:
There should be no changes to the schema.