Would you consider adding an example that anchors a mesh or gltf model to a fixed lat/long location on the map and scales it accordingly as the camera is rotated and moved toward/away? That would be tremendously helpful. Sort of like the data layer for the maps/webGL. Thanks in advance.
Would you consider adding an example that anchors a mesh or gltf model to a fixed lat/long location on the map and scales it accordingly as the camera is rotated and moved toward/away? That would be tremendously helpful. Sort of like the data layer for the maps/webGL. Thanks in advance.