Open chorobochrontochor opened 3 years ago
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Here are the changes necessary to resolve this issue.
@chorobochrontochor Thank you for the reporting!
@davidrogers-unity Thank you for the suggestion! It looks like a relatively small change. Could you make a PR for this? Thank you! Also, let me verify if this change works for Unity 2017-2019.
Shawn
@chkuang-g I was going to but I'm having trouble authenticating with GitHub via CLI. Retrying via Github Desktop...
https://github.com/googlesamples/unity-jar-resolver/pull/463
Fantastic! I'll take a look in a bit
Hello, I tried compiling the requested change and using the newly compiled resolver version I now see that in AndroidResolverDependencies.xml I correctly have (after deleting the file and force resolve):
<setting name="androidAbis" value="arm64-v8a,armeabi-v7a,x86,x86_64" />
In the build gradle file, it no longer excludes x86_64. But, if I extract the aab, I'm missing the extra lib files in:
"base\lib\x86_64"
eg. all other lib directories also contain libFirebaseCppApp-8_3_0.so & libFirebaseCppAnalytics.so & one of my own libs. but x86_64 does not contain them - is there something else I am missing? @chkuang-g
Edit. I now see that this is actually due to the folders not being present in the srcaar file for firebase - damn
Side note: this issues presented itself to me as I was getting logs for missing libs on my dashboard due to devices that were previously using the arm64-v8a files are now using x86_64. I expected this folder to only be used by Chrome OS, but I see it being used on lot's of devices
Feature proposal
Unity 2020.3.17f1 now supports X86 (again) and X86-64 abis for android platform because of ChromeOS builds but android resolver wont allow us to resolve libraries for X86-64 architecture for now