Closed alphacrutch closed 2 years ago
Hi @alphacrutch,
This is likely related to your Unity configuration. Later versions of the editor usually require a minimum API version of 19. It's recommended that you use OpenJDK and Android SDK installed through Unity Hub. Otherwise, if you like to use your own, please make sure the required version is installed and set correctly in your Preferences > External Tools.
Could you try this solution and see if the issue persists or if it suits your use case?
Hey @alphacrutch. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically.
If you have more information that will help us get to the bottom of this, just add a comment!
Since there haven't been any recent updates here, I am going to close this issue.
@alphacrutch if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this.
[READ] For Firebase Unity SDK issues, please report to Firebase Unity Sample
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(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Did a windows update that was geared toward .net
Had a Internet provider issue that caused unity to have one stale start up (editor did not start after selecting project in unity hub)
Switched to a slower internet router to sign in to my account and access dashboard
After being able to sign in, i made project modifications and proceeded to build project
This is the first time i have encountered the issue
Failed to determine the most recently installed Android SDK version. Please report this as a bug with the version of Unity you are using at: https://github.com/googlesamples/unity-jar-resolver/issues Resorting to reading a fallback value from the editor preferences GooglePlayServices.PlatformVersionFallback: 25 0x00007ff617268bdc (Unity) StackWalker::GetCurrentCallstack 0x00007ff61726ffd9 (Unity) StackWalker::ShowCallstack 0x00007ff617fccd9c (Unity) GetStacktrace 0x00007ff618a15e83 (Unity) DebugStringToFile 0x00007ff6173202f6 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x00000184495127bb (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001844951270b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000018449512490 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000018548c0b048 (Mono JIT Code) UnityEngine.Debug:LogWarning (object) 0x0000018548c0afeb (Mono JIT Code) [UnityCompat.cs:312] GooglePlayServices.UnityCompat:WarnOnAndroidSdkFallbackVersion () 0x00000184df15c65b (Mono JIT Code) [UnityCompat.cs:403] GooglePlayServices.UnityCompat:FindNewestInstalledAndroidSDKVersion () 0x00000184df15ba7b (Mono JIT Code) [UnityCompat.cs:136] GooglePlayServices.UnityCompat:GetAndroidTargetSDKVersion () 0x00000184df15b71b (Mono JIT Code) [PlayServicesResolver.cs:2681] GooglePlayServices.PlayServicesResolver:CheckApiLevelForJetifier (bool,string,System.Action)
0x00000184df15b043 (Mono JIT Code) [PlayServicesResolver.cs:2747] GooglePlayServices.PlayServicesResolver:CanEnableJetifierOrPromptUser (string,System.Action,bool,bool,bool)
0x00000184df15682b (Mono JIT Code) [PlayServicesResolver.cs:1719] GooglePlayServices.PlayServicesResolver/cAnonStorey5:<>m0 ()
0x00000184df1566e3 (Mono JIT Code) [PlayServicesResolver.cs:1576] GooglePlayServices.PlayServicesResolver:ExecuteNextResolveJob ()
0x00000184df1563eb (Mono JIT Code) [PlayServicesResolver.cs:1732] GooglePlayServices.PlayServicesResolver:ScheduleResolve (bool,bool,System.Action:Poll (System.Func)
0x00000184df153beb (Mono JIT Code) [PlayServicesResolver.cs:1498] GooglePlayServices.PlayServicesResolver:PollAndroidSdkRoot ()
0x00000184df0b5e72 (Mono JIT Code) (wrapper delegate-invoke) :invoke_void ()
0x00000184df0b80e4 (Mono JIT Code) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
0x0000018498d1ac4d (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffa6a8ff1e0 (mono-2.0-bdwgc) [mini-runtime.c:2849] mono_jit_runtime_invoke
0x00007ffa6a882ac2 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x00007ffa6a88bb1f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
0x00007ff6171acd34 (Unity) scripting_method_invoke
0x00007ff6171a8011 (Unity) ScriptingInvocation::Invoke
0x00007ff6171a1e05 (Unity) ScriptingInvocation::Invoke
0x00007ff6164673ab (Unity) Scripting::UnityEditor::EditorApplicationProxy::Internal_CallUpdateFunctions
0x00007ff6179efdef (Unity) SceneTracker::Update
0x00007ff617b8daea (Unity) Application::TickTimer
0x00007ff617fd34d1 (Unity) MainMessageLoop
0x00007ff617fd7521 (Unity) WinMain
0x00007ff619665752 (Unity) __scrt_common_main_seh
0x00007ffaba7d7034 (KERNEL32) BaseThreadInitThunk
0x00007ffabc1e2651 (ntdll) RtlUserThreadStart
1<GooglePlayServices.PlayServicesResolver/ApiLevelJetifierResult>) 0x00000184df15b5eb (Mono JIT Code) [PlayServicesResolver.cs:2749] GooglePlayServices.PlayServicesResolver/<CanEnableJetifierOrPromptUser>c__AnonStoreyF:<>m__0 (bool) 0x00000184df15b412 (Mono JIT Code) [PlayServicesResolver.cs:2656] GooglePlayServices.PlayServicesResolver:CheckGradleVersionForJetifier (bool,string,System.Action
11<bool>) 0x00000184df156a1b (Mono JIT Code) [PlayServicesResolver.cs:1752] GooglePlayServices.PlayServicesResolver:ResolveUnsafeAfterJetifierCheck (System.Action
11<bool>,bool) 0x000001844950136b (Mono JIT Code) [PlayServicesResolver.cs:1513] GooglePlayServices.PlayServicesResolver:ResolveOnAndroidSdkRootChange (object,GooglePlayServices.PlayServicesResolver/AndroidSdkRootChangedArgs) 0x000001844950130e (Mono JIT Code) [PlayServicesResolver.cs:1502] GooglePlayServices.PlayServicesResolver:<PollAndroidSdkRoot>m__5 (string,string) 0x00000184df150c3c (Mono JIT Code) [PlayServicesResolver.cs:359] GooglePlayServices.PlayServicesResolver/PropertyPoller
11<T_REF>,GooglePlayServices.PlayServicesResolver/PropertyPoller
1/ChangedPlease answer the following, if applicable:
What's the issue repro rate? (eg 100%, 1/5 etc) 100% What happened? How can we make the problem occur? Two significant things i rememder i did a windows update January 11, 2022-KB5008876 Cumulative Update for .NET Framework 3.5 and 4.8 for Windows 10, version 20H2, Windows Server, version 20H2, Windows 10 Version 21H1, and Windows 10 Version 21H2.
Just imported Firebase version .net4 Analytics, Authentication, Firestore and Installations packages. Implemented Signin and login firebase features and a test for Firestore. All Functions were tested and working. Decided to do a build to test on phone. Encountered the Issue during build
If you have a downloadable sample project that reproduces the bug you're reporting, you will likely receive a faster response on your issue.