Closed a-l-e-x-d-s-9 closed 2 years ago
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@google-oss-bot I followed the issue template for general question precisely. Am I missing something, and someone can specify what's the problem with my template, or @google-oss-bot has bugs?
Hi @a-l-e-x-d-s-9,
Could you navigate to Assets
> External Dependency Manager
> Android Resolver
> Settings
then disable Enable Auto-Resolution
and see if this resolves your issue? I recommend using an updated version of the resolver (Version 1.2.169 as of writing).
If this doesn't work, kindly provide the complete steps needed to replicate this behavior.
Hi @paulinon,
Thank you very much for your help. I've upgraded to 1.2.169. Also in the settings re-disabled auto-resolution and resolution on-build. Now when I've changed the package/product name of the app, it did not triggered Android Resolver to scan. I still haven't tested if it is working with building a release version without problems, but I hope so. Regarding the second question, do you know maybe, why the following firebase files are changed by Android Resolver after package/product name of the app was changed?
com.google.firebase.firebase-analytics-unity-8.7.0.aar com.google.firebase.firebase-app-unity-8.7.0.aar com.google.firebase.firebase-common-20.0.0.aar com.google.firebase.firebase-crashlytics-ndk-18.2.5.aar com.google.firebase.firebase-crashlytics-unity-8.7.0.aar com.google.firebase.firebase-installations-unity-8.7.0.aar
Hi @a-l-e-x-d-s-9,
Given that those products are dependent on the app's package name, it's possible that the resolver sees this as library conflict given the changes you're making.
I look forward to your results.
Hey @a-l-e-x-d-s-9. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically.
If you have more information that will help us get to the bottom of this, just add a comment!
Since there haven't been any recent updates here, I am going to close this issue.
@a-l-e-x-d-s-9 if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this.
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I'm using one Unity project to create multiple apps (each with its unique flavor, but based on the same code), each with different package/product name that published as separate app at Google Play Store. I need to switch between the flavors of the app often, and each time Android Resolver scanning everything and it's taking long time, nothing should be actually changed.