Closed bhallionOhbibi closed 1 year ago
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Avoid unecessary computation of manifest each time the play mode is started in editor. This computation takes multiple seconds each time we press play on many projects. This computation is already made with each asset refresh.
Please note that this was already made on the fidebase-unity-sdk equivalent few years ago:
GenerateXmlFromGoogleServicesJson
https://github.com/firebase/firebase-unity-sdk/blob/778a4841ac67616b2bd88a6e6f740a816d75b13b/editor/app/src/GenerateXmlFromGoogleServicesJson.cs#L96