Open championsnet opened 1 year ago
Thanks @championsnet for reporting this issue. I confirm I’m able to repro de issue locally. It has been added to our backlog and will be prioritized along with other issues. We'll update this issue once we have some updates about it.
I'm going through the same problem, in both iOS and Android. We just switched our project to linear color space and suddenly our builds have their colors wrong.
Is there an estimate on this bug fix, or is there a workaround we can implement, like disabling gamma completely? This directly impacts our product.
Edit: on iOS, we can only reproduce it on older devices.
SPECIFIC ISSUE ENCOUNTERED
When building for iOS using the Unity plugin, when entering VR the color space switches to gamma but normally it is in linear color space
SMARTPHONE (please complete the following information):
STEPS TO REPRODUCE THE ISSUE
EXPECTED BEHAVIOR
When switching to VR, color space clearly switches to gamma, messing up the whole scene colors.
VERSIONS USED
Cardboard SDK/Cardboard XR Plugin 1.18.1
What version of Unity are you using? Example: 2021.3.11f1
Select in which graphics API you can reproduce the bug.