googlevr / cardboard

Open source Cardboard SDK and samples
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iPhone 16 using Default DPI #479

Closed chappee2000 closed 16 hours ago

chappee2000 commented 1 week ago

SPECIFIC ISSUE ENCOUNTERED

iPhone 16 devices are showing the VR view too small on the screen

SMARTPHONE (please complete the following information):

iPhone 16Pro iOS 18

STEPS TO REPRODUCE THE ISSUE

  1. Open a google cardboard application using an iPhone 16 or any other in the iPhone 16 series of device

EXPECTED BEHAVIOR

VR View should use the full width of the device RMB_LuckyCornerDriverWave_MeshMissingTexture

VERSIONS USED

What version of Google Cardboard are you using? Cardboard SDK v1.23.0 and v1.26.0

SCREENSHOTS

IMG_1144

ADDITIONAL CONTEXT

Add any other context about the problem here.

lneumarkt commented 16 hours ago

Thank you @chappee2000 for reaching out to us. The screen parameters for the new iOS devices have been internally submitted and will be included in v1.27.0.

I'm closing this issue as it is a duplicate of #428. Please feel free to leave comments on that issue if needed. Thank you!