Open floe opened 5 years ago
JFYI, my Mirage Solo just received an update which enables see-through in the safety graphics, and according to https://github.com/googlevr/gvr-unity-sdk/issues/988, there's a new SDK release slated for end of March. fingers crossed
The Google VR dev blog announced a see-through mode for developers sometime in September. Since support for the 6DOF controllers, which was announced at the same time, has just landed in the SDK, I was wondering if the see-through mode will also be available as part of the SDK across all platforms? Would be very grateful for an ETA, too :-)