Have anyone tried implementing timed gaze interaction like we can do in Unity?
I want to implement gaze interaction in my VideoPlayer. The play and pause actions need to be triggered by timed gaze interaction.
Look at the TreasureHunt sample. It highlights the cube when the user is looking at it. You can easily put a timer based code to perform a selection if the user is looking at it for some time.
Have anyone tried implementing timed gaze interaction like we can do in Unity? I want to implement gaze interaction in my VideoPlayer. The play and pause actions need to be triggered by timed gaze interaction.