Closed seankovacs closed 8 years ago
The VR view classes both support touch controls in magic window mode, just not in stereo.
-Nathan
On Fri, May 27, 2016 at 8:24 AM, Sean Kovacs notifications@github.com wrote:
I understand this is more a VR SDK meant for Cardboard and the likes, but it would be nice to offer touch support. My use case is for showing equirect panos on screen which can be spun/controlled via touch.
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I've tried kGVRPanoramaImageTypeMono (vs kGVRPanoramaImageTypeStereoOverUnder) and still no dice, though I don't think that is what you're referring to as 'magic window mode'. The object I'm using is from the example, GVRPanoramaView. Perhaps I'm missing something? Thanks
I have the same problem, someone knows if we can activate touch and zoom in GVRPanoramaView?
Touch support (panning) was added in v0.9.0 https://developers.google.com/vr/ios/release-notes
I understand this is more a VR SDK meant for Cardboard and the likes, but it would be nice to offer touch support. My use case is for showing equirect panos on screen which can be spun/controlled via touch.