googlevr / gvr-unity-sdk

Google VR SDK for Unity
http://developers.google.com/vr/unity/
Other
2.71k stars 1.1k forks source link

[Daydream] Crash or black-screen on Unity 2019.1.1f1 / GvrBetaHeadset and GvrHeadset #1032

Open micsanbr opened 5 years ago

micsanbr commented 5 years ago

I've just created a new 3D project, imported "GoogleVRForUnity_1.200.0.unitypackage", enabled VR (DayDream) and built for Android on two different devices.

If I use "HelloMR" as the initial scene, the app crashes. If I use "Hello6DoFControllers" as the initial scene, the app renders black.

Apparently the issue seems related to the "GvrBetaHeadset" and "GvrHeadset" prefabs (it's the main difference between the two scenes).

Did anyone find a workaround?

TheFishInABowl commented 5 years ago

I belive this is the same issue as: https://github.com/googlevr/gvr-unity-sdk/issues/1023#issue-434652448