Closed TonGarcia closed 5 years ago
Can confirm this issue on iOS also, see my thread on Unity forum https://forum.unity.com/threads/google-vr-unity-2019-2-1-lwrp-only-showing-left-eye-right-eye-blank.735389/
Cardboard is not listed as being supported yet, only in research.
@tertle there is any "workaround"/alternative?
@tertle there is any "workaround"/alternative?
Yes, change setting in XR Settings to Single Pass !
SPECIFIC ISSUE ENCOUNTERED
It works correctly for default render, but not for HDRP nor LWRP (Lightweight Render Pipeline).
HARDWARE/SOFTWARE VERSIONS
STEPS TO REPRODUCE THE ISSUE
WORKAROUNDS (IF ANY)
If use default render pipeline it works
ADDITIONAL COMMENTS
It renders only the left eye, and it render correctly, but the right eye is black, All functionalities works for the unique rendered eye.