googlevr / gvr-unity-sdk

Google VR SDK for Unity
http://developers.google.com/vr/unity/
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Have a problem with Optimus G (L-01E), Android Ver. 4.1.2. #34

Closed Nitro888 closed 8 years ago

Nitro888 commented 9 years ago

Have a problem with Optimus G. previous version had a no problem.

HW : optumus G (L-01E) Andoid : 4.1.2 Unity3d : 5.0.2f1 personal Cardboard sdk : 0.5

05-29 16:44:01.445 12471-12471/com.example.CardboardUnityDemo I/Unity﹕ windowFocusChanged: true 05-29 16:44:01.455 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1816mb 05-29 16:44:02.265 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [SHA1] 05f0c014c16a8a06257948c018f6792bb3a90b94 21489687 bytes ~ lib/armeabi-v7a/libunity.so 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [SHA1] 24b169a7ce40726755333dfb3696ef059df04cba 24936126 bytes ~ lib/x86/libunity.so 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Mono path[0] = '/data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed' 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Mono config path = 'assets/bin/Data/Managed' 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerConnection initialized from /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data (debug = 0) 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerConnection initialized network socket : 0.0.0.0 55320 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerConnection initialized unix socket : Unity-com.example.CardboardUnityDemo 05-29 16:44:03.036 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Multi-casting "[IP] 0.0.0.0 [Port] 55320 [Flags] 2 [Guid] 3299062717 [EditorId] 4245193351 [Version] 1048832 [Id] AndroidPlayer(LGE_L-01E@0.0.0.0) [Debug] 0" to [225.0.0.222:54997]... 05-29 16:44:03.186 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ InitializeMonoFromMain OK (5cb48ee0) 05-29 16:44:03.186 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerConnection already initialized - listening to [0.0.0.0:55320] 05-29 16:44:03.216 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerInitEngineNoGraphics OK 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo I/Adreno200-EGL﹕ : EGL 1.4 QUALCOMM build: (CL3243160) Build Date: 02/06/13 Wed Local Branch: GK_LGE_JB_2.2_RB2_AU130 Remote Branch: Local Patches: Reconstruct Branch: 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [EGL] Request: ES2 RGB0 000 0/0 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo W/Adreno200-EGL﹕ : EGL_BAD_ATTRIBUTE 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo W/Adreno200-EGL﹕ : EGL_BAD_ATTRIBUTE 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo W/Adreno200-EGL﹕ : EGL_BAD_ATTRIBUTE 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [EGL] Selected: ID[1] ES2 RGB16 565 0/0 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [EGL] Request: ES2 RGBA32 8888 0/0 05-29 16:44:03.236 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ [EGL] Selected: ID[4] ES2 RGBA32 8888 0/0 05-29 16:44:03.286 12471-12486/com.example.CardboardUnityDemo I/Adreno200-C2D﹕ : C2D2 initializing a3xx version: libc2d2_a3xx.so 05-29 16:44:03.286 12471-12486/com.example.CardboardUnityDemo I/Adreno200-C2D﹕ : C2D2 wrapper initialized successfully 05-29 16:44:03.286 12471-12486/com.example.CardboardUnityDemo I/Adreno200-C2D﹕ : Allocate CMD Buffer Address 0x5cfdf000 0x1009a000 05-29 16:44:03.326 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ ANativeWindow: (1280/720) RequestedResolution: (0/0) EGLSurface: (1280/720) 05-29 16:44:03.336 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Renderer: Adreno (TM) 320 05-29 16:44:03.336 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Vendor: Qualcomm 05-29 16:44:03.336 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Version: OpenGL ES 2.0 V@6.0 AU@ (CL@3243160) 05-29 16:44:03.336 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ GLES: 2 05-29 16:44:03.336 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_EXT_sRGB 05-29 16:44:03.346 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Creating OpenGLES2.0 graphics device 05-29 16:44:03.346 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ InitializeGfxDevice OK 05-29 16:44:03.346 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Initialize engine version: 5.0.2f1 (0b02744d4013) 05-29 16:44:03.427 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Begin MonoManager ReloadAssembly 05-29 16:44:03.447 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.dll (this message is harmless) 05-29 16:44:03.447 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Loading /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.dll into Unity Child Domain 05-29 16:44:03.517 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) 05-29 16:44:03.527 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Loading /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain 05-29 16:44:03.527 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/Assembly-CSharp.dll (this message is harmless) 05-29 16:44:03.527 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Loading /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/Assembly-CSharp.dll into Unity Child Domain 05-29 16:44:03.537 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.UI.dll (this message is harmless) 05-29 16:44:03.537 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Loading /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.UI.dll into Unity Child Domain 05-29 16:44:03.547 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.UI.dll (this message is harmless) 05-29 16:44:03.547 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Loading /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/UnityEngine.UI.dll into Unity Child Domain 05-29 16:44:03.597 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ - Completed reload, in 0.173 seconds 05-29 16:44:03.607 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ PlayerInitEngineGraphics OK 05-29 16:44:03.607 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Found 13 native sensors 05-29 16:44:03.617 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Sensor : Accelerometer ( 1) ; 0.001190 / 0.01s ; LGE Accelerometer Sensor / InvenSense 05-29 16:44:03.617 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Sensor : Accelerometer ( 1) ; 0.001190 / 0.01s ; LGE Accelerometer Sensor / InvenSense 05-29 16:44:03.647 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Requested framebuffer: resolution[1280x720], rgba[8/8/8/8], depth+stencil[on], samples[0] 05-29 16:44:03.647 12471-12486/com.example.CardboardUnityDemo D/Unity﹕ Created framebuffer: resolution[1280x720], rgba[8/8/8/8], depth+stencil[24/8], samples[0] 05-29 16:44:03.987 12471-12559/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/System.Core.dll (this message is harmless) 05-29 16:44:04.047 12471-12559/com.example.CardboardUnityDemo D/Unity﹕ Platform assembly: /data/app/com.example.CardboardUnityDemo-2.apk/assets/bin/Data/Managed/System.dll (this message is harmless) 05-29 16:44:04.588 12471-12486/com.example.CardboardUnityDemo A/libc﹕ Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 12486 (UnityMain)

nathanmartz commented 8 years ago

Closing old issues. Likely fixed in new versions of Unity and SDK.