googlevr / gvr-unity-sdk

Google VR SDK for Unity
http://developers.google.com/vr/unity/
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how to track the head position in new gvr sdk 1.60 #638

Closed MartinjMartin closed 6 years ago

MartinjMartin commented 7 years ago

I was using the gvr sdk 1.30, which had a gvr head script which tracks the head position . Now i am using gvr sdk 1.60 and can some one please tell which script is performing this head tracking function in gvr sdk 1.60

Yerchick commented 7 years ago

Same question! How to change position in VR?

vinhui commented 7 years ago

The head tracking is now baked into the unity engine.

MartinjMartin commented 7 years ago

Actually i need to create a monoscopic view ..so if i am giving the sdk as none in inspector, head tracking is not done... so i cant get a 360 view... do we need to write our own script for head tracking (for the monoscopic view)

vinhui commented 7 years ago

See #532

MartinjMartin commented 7 years ago

@vinhui is it possible to switch the sdk in inspector through an editor script from none to cardboard and cardboard to occulus .. i tried many ways but nothing works and one more doubt if we write a head tracking script in our on way for the monoscopic view would it be the right way... your help will be really appreciated

vinhui commented 7 years ago

These topics have been heavily discussed here see for example #640

rusmaxham commented 6 years ago

Duplicate of https://github.com/googlevr/gvr-unity-sdk/issues/703.