googlevr / seurat

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
Apache License 2.0
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Provide examples #10

Open polarathene opened 6 years ago

polarathene commented 6 years ago

I came across this project via an article that has a small video clip from blade runner that isn't that useful, and a before/after of rouhgly 47 mil to 300k polys.

It'd be nice if there were some before/after images/video, especially showing off wireframe shaded(no texture, just wireframe on a solid colour) of what seurat is capable of. Comparisons to existing decimation/remesh methods would also be good. MeshMixer has some nice methods.

mebalzer commented 6 years ago

I can revisit this in the coming week. I will post link to the YouTube video.

davejrichardson commented 6 years ago

You can get some some such results here from the paper we published on Seurat:

https://pharr.org/matt/papers/seurat_hpg_2018.pdf