googlevr / tilt-brush-toolkit

Scripts and assets that help you use Tilt Brush data in your creative projects.
Apache License 2.0
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Brushes with Light material are not rendered as in Tiltbrush. #23

Closed amrittb closed 6 years ago

amrittb commented 6 years ago

When exported a scene with Light brush to unity, they are overexposed and colors are clamped to white. Any solutions to this?

jcowles commented 6 years ago

I believe this is working as expected. The light brush is HDR and the true color only becomes apparent when either using tone mapping or a bloom filter, like Sonic Ether Natural Bloom & Dirty Lens

If you apply bloom, does it look how you would expect?

amrittb commented 6 years ago

Thanks. It's working after adding Post processing mentioned in the docs.