Closed n1ckfg closed 5 years ago
Hi Nick, thanks for your pull request. I'm declining this one since Tilt Brush Toolkit needs to remain focused on bringing Tilt Brush exports into Unity. Tutorials for the artist community are important for sure, but we're not ready to write, maintain, and field questions about Unity. We're also thinking of removing the Examples folder for the same reason.
We're also thinking of removing the Examples folder for the same reason.
Wouldn't it therefore make sense to create a separate repo that contains Examples (and to which this PR could be reapplied?)
Sounds good to me--would hate to lose those Sequence examples; I think they'd be a little tricky for a beginner to recreate, but they're nice and easy to modify
Yes, but we still don't have the bandwidth to field questions about, maintain, and augment a repo of general Unity tutorials. An interested community member could of course do so.
On Wed, Nov 21, 2018, 3:49 AM Andy Baker <notifications@github.com wrote:
We're also thinking of removing the Examples folder for the same reason.
Wouldn't it therefore make sense to create a separate repo that contains Examples (and to which this PR could be reapplied?)
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Oh sure, I imagine logistics of supporting artists at this scale must get pretty nuts
Speaking as a complete amateur and someone that began their interest in Unity through tilt brush, I can tell you that every little bit helps. Most of us aren't even aware of what's possible. So although I understand not having the resources, I can tell you from experience we are wandering aimlessly just reaching for something. There's little to no help in these matters. But onwards we go.
@HelloOrwell OK I have the examples (2 original plus mine) here: https://github.com/n1ckfg/tilt-brush-unity-examples
@n1ckfg downloaded and sending you wishes for infinite spins around the sun. Things like this are a godsend for newbies like me.
Looping back around to this, we would love to get to a place where people interested in VR art can congregate, discuss, and ask each other questions. There's clearly a need for both highly-specific expert-level information (eg, how to effectively manipulate a USD export to create something like A Show of Kindness) as well as novice-friendly "how to even get started" info.
Our product forums could be that place.
Reveal strokes script and example scene--a simple Unity task, but a common artist request.