Closed Xrayez closed 3 years ago
I feel like current implementation and API is fine.
So lets merge this and make it go through https://github.com/goostengine/goost-fuzzer to reveal potential crashes in gd3
branch.
Thanks for providing implementation and going through review process, hopefully we have consensus here. 🙂
Thanks for providing implementation and going through review process, hopefully we have consensus here. 🙂
You are welcome :)
Port of godotengine/godot#44594 to Godot 3.x to be available in Goost, with another bulk of changes and enhancements.
Co-authored-by: https://github.com/Shatur and https://github.com/lupoDharkael, thanks for the work on this as well, it would be too bad for such a feature to remain in the Limbo.
To-do
Callable
, which is not present in Godot 3.x decided not to implement for now, seed074e05
(#123).