Allows to generate capsule outlines. Extends PolyNode2D so it can be used with other nodes in boolean operations in 2D in the scene. Similar to CapsuleShape2D in Godot.
GoostGeometry2D.capsule() is also added if you don't want or need to use nodes (similar to GoostGeometry2D.circle()).
Allows to generate capsule outlines. Extends
PolyNode2D
so it can be used with other nodes in boolean operations in 2D in the scene. Similar toCapsuleShape2D
in Godot.GoostGeometry2D.capsule()
is also added if you don't want or need to use nodes (similar toGoostGeometry2D.circle()
).