goostengine / goost

A general-purpose, extensible and customizable C++ extension for Godot Engine.
https://goostengine.github.io/
MIT License
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Clear `Debug2D` canvas when switching scenes in the editor #164

Closed Xrayez closed 2 years ago

Xrayez commented 2 years ago

This adds GoostEditorPlugin created specifically for this purpose. More things could be added to such a plugin that pertain to Godot's global editor state in general.

Resolves limitation described in https://github.com/goostengine/goost/issues/163#issuecomment-987382852.