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gopxl
/
pixel
A hand-crafted 2D game library in Go.
MIT License
225
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SubTask - We'll need to define a `pixel.Action` (Press, Release, Repeat) to move joystick out of opengl
#69
dusk125
closed
11 months ago
1
SubTask - Pull Joystick code out of opengl backend
#68
bhperry
opened
11 months ago
0
Move pixel input defs to core, map to them from backend
#67
bhperry
closed
11 months ago
0
SubTask - Define a standard set of inputs in pixel core
#66
bhperry
closed
11 months ago
1
[Ext] Revive pixelui
#65
dusk125
opened
11 months ago
1
refactoring project
#64
duysqubix
closed
11 months ago
2
SubTask - Refactor Pixel Project
#63
duysqubix
closed
11 months ago
0
Didn't wait long enough for glhf v2.0.0 to release
#62
dusk125
closed
11 months ago
0
Update glhf and mainthread to v2.0.0
#61
dusk125
closed
11 months ago
0
Multiple Backend Support
#60
duysqubix
opened
11 months ago
0
added ability to focus a window through API
#59
duysqubix
closed
11 months ago
0
Ellipse geometry
#58
duysqubix
opened
11 months ago
0
MakePicture methods always create new TargetPicture
#57
duysqubix
opened
11 months ago
0
Mobile (Android) support
#56
duysqubix
opened
11 months ago
0
How to handle multiple "Scenes" - Wiki Improvement
#55
duysqubix
opened
11 months ago
0
Confusion about imdraw documentation
#54
duysqubix
opened
11 months ago
0
HTML5/wasm support
#53
duysqubix
opened
11 months ago
0
Creating a layered Window
#52
duysqubix
opened
11 months ago
0
How to focus Window
#51
duysqubix
closed
11 months ago
0
Text is not well positioned with some fonts
#50
duysqubix
opened
11 months ago
0
Shaders don't seem to apply to drawn text
#49
duysqubix
opened
11 months ago
0
IMDraw is unaffected by SetSmooth or MSAA
#48
duysqubix
opened
11 months ago
0
Curves
#47
duysqubix
closed
11 months ago
1
Full screen to cover the top bar on mac?
#46
duysqubix
opened
11 months ago
0
Ability to change not only color but font face when writing to a single text object
#45
duysqubix
opened
11 months ago
0
Issue in pixelgl, can not import "." package?
#44
duysqubix
closed
11 months ago
1
How to create textured vertex
#43
duysqubix
opened
11 months ago
0
LetterBox scaling
#42
duysqubix
opened
11 months ago
0
Wonky Coordinate grid
#41
duysqubix
closed
1 week ago
4
Add callback functionality for input events
#40
duysqubix
closed
11 months ago
0
Improve typing example
#39
duysqubix
opened
11 months ago
0
Add testing workflow for github actions
#38
duysqubix
opened
11 months ago
0
Alllow shader / uniforms to be updated during the game loop
#37
duysqubix
opened
11 months ago
0
Passthrough Shader in example breaks IMDraw
#36
duysqubix
opened
11 months ago
0
SetMatrix(matrix) + Draw(target) vs Draw(target, matrix)
#35
duysqubix
opened
11 months ago
0
is there a way to run pixel on android
#34
duysqubix
closed
11 months ago
1
animation from tutorial lags sometimes
#33
duysqubix
opened
11 months ago
0
Multiple windows bug: sprite on one window deletes shapes on other window
#32
duysqubix
opened
11 months ago
0
Add method `Window.Hide`
#31
duysqubix
closed
11 months ago
1
Define bounds on both circle and rect for use with interfaces
#30
duysqubix
opened
11 months ago
0
Faiface *** IMPORTANT ** -- PLEASE READ
#29
duysqubix
closed
11 months ago
0
Faiface *** IMPORTANT ** -- PLEASE READ
#28
duysqubix
closed
11 months ago
0
Refactoring Pixel Structure
#27
duysqubix
opened
11 months ago
0
An issue that will test if it opens
#26
duysqubix
closed
11 months ago
0
new issue that i opened
#25
duysqubix
closed
1 week ago
1
created a plugins directory with a simple plugin example to get us ki…
#24
duysqubix
closed
11 months ago
1
Run go mod tidy and update glhf and mainthread to v2
#23
dusk125
closed
11 months ago
0
Revamp Pixel Wiki
#22
duysqubix
closed
1 week ago
1
Expand testing coverage
#21
cebarks
opened
11 months ago
0
Migrate Pixel wiki to here
#20
dusk125
closed
11 months ago
2
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