Closed hizzlehoff closed 4 years ago
Hi @hizzlehoff!
Unfortunately, the warning is a price of performance. SCNRecroder uses the texture of the already drawn frame and this is ok. The warning makes sense only if we'd try to write into the texture.
The framework name will be changed in the next version. I'm planning the release in a couple of weeks.
By default, it's saved to the FileManager.default.temporaryDirectory, so default policies are applied. But
Your app should remove files from this directory when it determines they are no longer needed.
SCNRecorder can't determine this, so clean up videos when you don't need them.
Thanks for the response and thanks again for building and sharing this!
@hizzlehoff I am facing the same issue. The main thread freezes multiple times. What would be the best approach to solve this?
Hi there, thanks so much for building this!
I am getting an error when starting the recording (although it works):
[CAMetalLayerDrawable texture] should not be called after already presenting this drawable. Get a nextDrawable instead.
There's also a framework that has been renamed.
And one last thing, I have to handle the saved videos yes? When a recording is finished and I don't do anything with the video file, is that file temporary and will it automatically be cleaned up?
Thanks!