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gordon-david
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2DGame
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Game Balance
#16
gordon-david
closed
5 years ago
1
Centralize input control into a GameInputManager
#15
gordon-david
closed
5 years ago
2
Refactor PlayerMode => all purpose CreatureModel, then add observers/push notification
#14
gordon-david
closed
5 years ago
0
Pressing 'R' at GameOver doesn't restart.
#13
gordon-david
closed
5 years ago
1
Code Design Review/Refactoring
#12
gordon-david
closed
5 years ago
0
InventoryUI, show player's current stats
#11
gordon-david
closed
5 years ago
0
Item Description in InventoryUI to a tooltip
#10
gordon-david
closed
5 years ago
0
Loading Data.xml at Build runtime
#9
gordon-david
closed
5 years ago
0
HealthUI not updating when player maxhealth increases
#8
gordon-david
closed
5 years ago
2
No item duplicates
#7
gordon-david
closed
5 years ago
2
Balanced Player Start Stats
#6
gordon-david
closed
5 years ago
1
display name called in encounter ui, rather than equipment.name
#5
gordon-david
closed
5 years ago
1
Items() from encounter menu, use potion/show remaining potions
#4
gordon-david
closed
5 years ago
1
Keys, Once Per Room
#3
gordon-david
closed
5 years ago
1
MainMenu/Pause Menu, 'Help/How to play' information
#2
gordon-david
closed
5 years ago
1
Items, General
#1
gordon-david
closed
5 years ago
3