The current supported types include int32, int64, and uint64. We have a flag (a
seed to a random number generator) which is a uint32.
We currently use int64, then explicitly cast. This is perfectly good
workaround, but it seems nicer if it were just supported directly.
Original issue reported on code.google.com by coo...@matterport.com on 17 Oct 2014 at 10:58
Original issue reported on code.google.com by
coo...@matterport.com
on 17 Oct 2014 at 10:58