Open GoogleCodeExporter opened 9 years ago
reproduced and verified, this issue also exist with multiple triggered may
effect and the ai,
both triggers enter the stack, first one goes to resolve, Ai is
thinking.....2nd goes resolves while ai is thinking....crash.
Original comment by omegabla...@gmail.com
on 3 Oct 2010 at 3:59
This also happens if you press X multiple times during an interrupt. It did
not do this with 0.12.1 with me, but has done it recently with 0.13.0.
Original comment by TranceW...@gmail.com
on 4 Oct 2010 at 2:04
Attachments:
Original comment by omegabla...@gmail.com
on 5 Oct 2010 at 1:35
opps changing to varified removes it from the list of issue(?why?)
Original comment by omegabla...@gmail.com
on 5 Oct 2010 at 1:37
verified means "it is fixed and I verified the fix".
If you confirmed that the issue exists, put it in the "accepted" status
Original comment by wagic.the.homebrew@gmail.com
on 5 Oct 2010 at 1:42
void ActionLayer::setCurrentWaitingAction(ActionElement * ae){
assert(!ae || !currentWaitingAction);
currentWaitingAction = ae;
if (!ae) cantCancel = 0;
}
windows points here with this error.
this issue happens intermintently so it is VERY tough to reproduce.
Original comment by omegabla...@gmail.com
on 5 Oct 2010 at 1:42
I have experienced this again. I can now say however that it blue-screens on
PSP-2Ks. It freezes the PSP-1Ks with no blue screen.
Original comment by TranceW...@gmail.com
on 12 Oct 2010 at 5:09
Happens to Pestilence too.
Original comment by saulot1...@gmail.com
on 7 Nov 2010 at 7:25
Attachments:
just varifying this crash still exist.
Original comment by omegabla...@gmail.com
on 20 Nov 2010 at 1:17
I haven't seen this bug since I updated to SVN. Fixed?
Original comment by tvil...@gmail.com
on 24 Mar 2011 at 9:24
Original issue reported on code.google.com by
tvil...@gmail.com
on 21 Jul 2010 at 8:33