Closed benjaminpjones closed 1 day ago
Found the issue in the playMove
function in quantum.ts
Instead of this.result = player === 0 ? "B+R" : "W+R";
it should be this.result = player === 0 ? "W+R" : "B+R";
If move is "resign" and player is 0 (black), then the result should be "W+R"
Also, I think the same issue is happening with timeout. The B+T and W+T should be swapped
Correct!
https://www.govariants.com/game/673a1ad0ac18ee7204eab931
The UI says B+R, but the last move is
{"0": "resign"}