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goxjs
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glfw
Go cross-platform glfw library for creating an OpenGL context and receiving events.
MIT License
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error when building with gollvm
#18
advancedwebdeveloper
opened
4 years ago
1
Wasm
#17
Bluebugs
closed
2 years ago
1
Add WebAssembly support.
#16
dmitshur
opened
6 years ago
0
Implement close callback
#15
meyerzinn
closed
1 year ago
1
Implement focus callback
#14
meyerzinn
closed
1 year ago
3
Implement focus callback for browser using the Page Visibility API.
#13
meyerzinn
closed
6 years ago
2
Implement focus callback for browser
#12
meyerzinn
closed
1 year ago
2
OS/Browser Specific Mouse Wheel Events
#11
Omustardo
opened
7 years ago
9
Normalizing MouseWheel in different browsers/platforms
#10
Omustardo
opened
7 years ago
15
How to think of windows, resizing, monitors, fullscreen mode in context of a browser.
#9
dmitshur
opened
8 years ago
5
Implement SetSize
#8
Omustardo
closed
8 years ago
3
Add hints to override default GLContextAttributes options
#7
shibukawa
closed
8 years ago
5
Use floats instead of ints in ClientRect
#6
nobonobo
closed
9 years ago
4
Rename OnBecomeCurrent to OnMakeCurrent.
#5
dmitshur
closed
9 years ago
0
Open() unused?
#4
ben-clayton
closed
9 years ago
6
Entering fullscreen has to happen during user event, cannot happen at CreateWindow time.
#3
dmitshur
opened
9 years ago
0
Rename and move package.
#2
dmitshur
closed
9 years ago
0
Handle WebGL context creation in browser.
#1
dmitshur
closed
9 years ago
1