Open CipSoft-Components opened 4 years ago
You may find this workaround helpful:
// save kernel to file as a module
require('fs').writeFileSync('kernel.js', 'module.exports = ' + kernel.toString(...kernelArguments));
// execute the saved kernel
const kernelOutput = require('./kernel.js')({})(...kernelArguments)
EDIT: Actually this won't work unless your arguments are the same size and dimensions when you save it as when you load it.
Any updates on this? :)
Just copy and pasted examples from the readme and it appears v2.10.0 createKernelMap
fails for both Object Outputs and Array Outputs with:
Uncaught Error: Identifier is not defined on line 2, position 1
const gpu = new GPU();
const megaKernel = gpu.createKernelMap([ function add(a, b) { return a + b; }, function multiply(a, b) { return a * b; } ], function(a, b, c) { return multiply(add(a[this.thread.x], b[this.thread.x]), c[this.thread.x]); }, { output: [10] });
const json = megaKernel.toJSON();
What is wrong?
To make the loading time faster, I thought to prebuild my kernels once as JSON with toJSON(), and use this JSON to create my MapKernels. But the toJSON() is out of date (not handling native functions correct), and also the intern fromJSON(...) do not work. I tried to patch them, and now I can export, but I don't get the import working. Additional information: I use a map function with some map return values, and custom native functions.
Where does it happen?
Not specific to a system.
How do we replicate the issue?
How important is this (1-5)?
2
Expected behavior (i.e. solution)
Should work
Other Comments
After some tests to patch fromJSON(...) I got it working, but the compiled fragment shader complains about complains about the missing map result variables. Here are my patched functions: