Open c4b4d4 opened 1 year ago
This is not possible using gpu.js D:
This is not possible using gpu.js D:
Is this a limit on how GPU operations work? Or just a missing feature/characteristic of the library?
I guess the library is missing the feature.
https://github.com/gpujs/gpu.js/#types The kernel can only return few amount of types, the length of returned array cannot be more than 3.
I'm trying to generate an unknown-length array, from an input image or 2D array.
I want to distribute data using a noise image, for example:
For every white pixel -> Save the position of it (x, y) and push it to an array so you end up having a Z-length array. Where Z is the number of white pixels in the noise image.
Input
Output
[[x1, y1], [x2, y2], .... [xZ, yZ]]
In result I get all the locations of where a pixel is white.
I need to use GPU power, since noise images are huge in my use case and must be updated at least at 24 fps.