This patch adds the validation tests on the use of blend factors with Src1 and @blend_src in the fragment shader. When the blend factor uses Src1, @blend_src must be used in the fragment shader whether the corresponding colorWriteMask is 0 or not, as is required by Metal.
This patch adds the validation tests on the use of blend factors with
Src1
and@blend_src
in the fragment shader. When the blend factor usesSrc1
,@blend_src
must be used in the fragment shader whether the corresponding colorWriteMask is 0 or not, as is required by Metal.The changes against WebGPU SPEC is https://github.com/gpuweb/gpuweb/pull/4791.
Issue: #3810
Requirements for PR author:
.unimplemented()
./** documented */
and new helper files are found inhelper_index.txt
.Requirements for reviewer sign-off:
When landing this PR, be sure to make any necessary issue status updates.