Closed gpvigano closed 6 years ago
Added color parsing in LoaderObj.
Added color data to DataSet.
Modified ObjectBuilder to build mesh colors and set a different shader.
Colors are used only if available and if no material library is set.
Added a simple shader in Resource folder to fix Z-buffer problems.
Modified ObjectBuilder to select the new shader if colors are defined and no material library is available.
Updated README.md and documentation.
Tested with Unity 5.5.4f1, 5.6.3f1 (@Dragate), 2017.1.2f1, 2017.2.0f3.
Added color parsing in LoaderObj.
Added color data to DataSet.
Modified ObjectBuilder to build mesh colors and set a different shader.
Colors are used only if available and if no material library is set.
Added a simple shader in Resource folder to fix Z-buffer problems.
Modified ObjectBuilder to select the new shader if colors are defined and no material library is available.
Updated README.md and documentation.
Tested with Unity 5.5.4f1, 5.6.3f1 (@Dragate), 2017.1.2f1, 2017.2.0f3.