gpvigano / AsImpL

Asynchronous Importer and run-time Loader for Unity
MIT License
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Problems loading objects with 32 bit indices #22

Closed gpvigano closed 6 years ago

gpvigano commented 6 years ago

Environment

AsImpL (Github master) b388f439b69edd4b83dd2f4d4281240eb2fa2471 Unity 2017.3.0f3

Steps to reproduce

Open the 001_Import_SimpleTest example. Play it in the editor.

Expected behavior

The object should be properly and completely loaded.

Current behavior

Only part of the object is loaded.

gpvigano commented 6 years ago

Added an option to use 32 bit indices, disabled by default (see 116d6d060e4920e9903b28727aceda4eb665897c). Workaround to let Unity 2017.3 and above correctly load models until this issue is fixed. I need to further investigate this issue.

gpvigano commented 6 years ago

Fixed with my commit c40120454030a454dce4991fe66df6946315460c.