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gracetveit
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gb_emulator
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BIOS running *very* slowly
#43
gracetveit
opened
1 year ago
2
Rom data now loaded w/ Boot Rom data initially
#42
gracetveit
closed
1 year ago
0
Documentation
#41
gracetveit
opened
1 year ago
0
Create Debugging Suite
#40
gracetveit
opened
1 year ago
0
Implement Bank Switching
#39
gracetveit
opened
1 year ago
0
Cpu issues
#38
gracetveit
closed
1 year ago
0
CPU is not requesting roms to be loaded
#37
gracetveit
closed
1 year ago
4
Solve "LCD Black Screen" Issue
#36
gracetveit
opened
1 year ago
1
Hello world troubleshooting
#35
gracetveit
closed
1 year ago
0
Fix construct pixel data
#34
gracetveit
closed
1 year ago
0
Emulator still crashing at Pixel Transfer mode of PPU
#33
gracetveit
closed
1 year ago
3
fix: fetcher is now set w/ proper information every cycle
#32
gracetveit
closed
1 year ago
0
Breaks w/ error code: `panicked at 'receiving on a closed channel' main.rs:107:31`
#31
gracetveit
closed
1 year ago
0
Channel logic
#30
gracetveit
closed
1 year ago
0
Write out channel logic for fetcher
#29
gracetveit
closed
1 year ago
0
feat: setting fetcher's y everytime FIFO's y changes
#28
gracetveit
closed
1 year ago
0
feat: outside of sprite mode, fetcher gets correct line as per relative_y
#27
gracetveit
closed
1 year ago
0
feat: adding $8800 fetch method
#26
gracetveit
closed
1 year ago
0
Get the Fetcher/FIFO to recognize and fetch in $8800 mode w/ signed integers
#25
gracetveit
closed
1 year ago
0
Figure out how the Game Boy finds `tile_map addr` from an 8-bit value
#24
gracetveit
closed
1 year ago
1
Give `Fetcher` `relative_y` on creation/reset
#23
gracetveit
closed
1 year ago
0
For sprites, include flip x/y information
#22
gracetveit
opened
1 year ago
0
Using tile address and relative_y, find the tile line in the fetcher
#21
gracetveit
closed
1 year ago
0
Calculate sprite addr
#20
gracetveit
closed
1 year ago
0
Calculate `Sprite_addr`
#19
gracetveit
closed
1 year ago
0
Get emulator working with 'Hello World' rom
#18
gracetveit
opened
1 year ago
0
fmt: formatting base code
#17
gracetveit
closed
1 year ago
0
ci: adding formatting
#16
gracetveit
closed
1 year ago
0
Calculate window addr
#15
gracetveit
closed
1 year ago
0
Calculate `Window_addr`
#14
gracetveit
closed
1 year ago
0
feat: adding `get_current_bg_addr()`
#13
gracetveit
closed
1 year ago
0
Calculate `BG_addr`
#12
gracetveit
closed
1 year ago
1
WIP: BODGE
#11
gracetveit
closed
1 year ago
0
Concurrency/cpu
#10
gracetveit
closed
1 year ago
0
Gpu/index
#9
gracetveit
closed
1 year ago
0
fix: fixing sign logic and test
#8
gracetveit
closed
1 year ago
0
Run
#7
gracetveit
closed
1 year ago
0
feat: adding `RETI` to instruction list
#6
gracetveit
closed
1 year ago
0
Memory/index
#5
gracetveit
closed
1 year ago
0
Memory/file handling
#4
gracetveit
closed
1 year ago
0
Memory/file handling
#3
gracetveit
closed
1 year ago
0
Memory/mapping
#2
gracetveit
closed
1 year ago
0
Cpu
#1
gracetveit
closed
1 year ago
0