Closed petrasvestartas closed 3 years ago
+1
I've the same doubt. Did you solve this @petrasvestartas ? I'm trying to use Surface Reconstruction with this library, but I'm so confuse how to do that 😢
No, because geometry3sharp does not have normal estimation.
I ended up using Open3D C++ library that I managed to PInvoke to .NET: https://vimeo.com/500897142
This is working in Rhino, Grasshopper.
For now I release only C++ version as Rhino plugin. But in coming months I am planning to publish C# wrapper as well: https://www.food4rhino.com/app/cockroach
The plan of this plugin is have proper pointcloud processing for .NET users, so we are bringing lots of functionality not only meshing.
It's amazing @petrasvestartas ! Awesome work 😮
So, Can I use this plugin "decoupled" from Rhino? In any other 3D software/library ?
I've using a paid .NET C# library called AB4D, and I'm searching for a generic library that not use any specific 3D library. Just consume a .txt, .obj, .ply
point cloud file and generate another file, stream or string content Mesh file using Surface Reconstruction algorithm.
Do you have any .cs
file in any github repository writted in C#
that you can share with us, please? It's not necessary be a nuget package now. Just .cs
files are enough for while.
Thank you sooo much for your response and link references!!
Hi,
I tried to follow the tutorial from this page: http://www.gradientspace.com/tutorials/2018/9/14/point-set-fast-winding
But I did not succeeded, is it possible to get a dummy tutorial with fully working example code when the user only adds a point set for instance cube corners? I understand that it will approximate a sphere, but would really like if you could give me an example how to reconstruct a mesh from a set of points:
p0 -1, -1, -1 p1 1, -1, -1 p2 1, 1, -1 p3 -1, 1, -1 p4 -1, -1, 1 p5 1, -1, 1 p6 1, 1, 1 p7 -1, 1, 1