Open Rabbit021 opened 5 years ago
Hello @Rabbit021,
I get some good results doing this with the MergeCoincidentEdges
class.
Sometimes it does not remove all the vertices, because it tries to retain a manifold surface and windings, but if you apply that and then MeshRepairOrientation
and then again you get good results.
You can get a look at the code I use here: https://github.com/CBenghi/geometry3SharpDemos/blob/4501c7800c8957a32f6045fb630c403c484fa94a/geometry3Test/test_MeshOps.cs#L86
I hope this helps, Claudio
hwo to merge duplicate vertices into single vertext. does it support?