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SceneQueryRunner: When waiting for a variable to load, and PanelData is undefined, we should create a valid PanelData object. #791
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oscarkilhed closed 3 months ago
If
this.state.data
is undefined. We're going to create the object{ state: LoadingState.Loading }
because we're spreading undefined.We can instead spread
emptyPanelData
and set data to a valid object.