Open cristianvogel opened 5 years ago
ok , I figured it out and got something working yay!
https://www.dropbox.com/s/qc2ffhs3hn75bc3/MagicalSoundEYe.zip?dl=0
So what is the best way to get parallel ( simultaneous ) voices in the Unity from a FAUST native DSP plugin?
I tried building with faust2unity -osx magicalSound.dsp -nvoices 8
but actually the whole thing broke then, the controls did not show in Unity. So i'm not sure if thats the right way. Is there any documentation on faust2unity?
Hi. I have succesfully managed to design a plug-in in FAUST and import it as plug-in and component in Unity on MacOS.
But I cannot seem to get a setparamater message from a script. Could someone guide me?
I am pasting just the setup script here, because anyway the NullReferenceException is thrown by
Debug.Log(magicalSound.IsInstantiated());
Has anyone managed to control a plug in from a script yet?