grame-cncm / faustlive

Advanced self-contained prototyping environment for the Faust programming language
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Impossible to init CoreAudio Client #29

Closed iBundin closed 3 years ago

iBundin commented 5 years ago

After updating to Catalina I have "Impossible to init CoreAudio Client" message when I try to open a project.

The next message occurs in terminal:

JUCE v5.4.4 Error calling OpenAComponent error code : err = -50 Cannot open CoreAudio device

Any ideas?

sletz commented 5 years ago

Have you tried to create an Aggregate Device using AudioMidi setup and select it as the default device ?

iBundin commented 5 years ago

Hello Stéphane:

Thank you for the response. Yes, i have tried it. Also I reinstalled Jack and different versions of FaustLive. I have the same problem. It's only my guess, but could this problem be caused by a specific Catalina permission mechanism..?

sletz commented 5 years ago

Possibly.. we have to test on Catalina.

Goldrak3000 commented 4 years ago

I have the same problem with Faustlive 2.20.2 on Mac HighSierra 10.13 OS, say me: Impossible to init CoreAudio Client. Why it?

sletz commented 4 years ago

Does is still happen with 2.5.4 version?

metaphysician commented 4 years ago

hi there @sletz - yes i verified that it also happens on macOS with 2.54 on High Sierra 10.13.6. not sure why it needs an aggregate device if you only want to use one interface for the output.

metaphysician commented 4 years ago

looks like the older 2.14 has a similar issue. no audio, though no audio driver error messages either. looks like the very earliest version of FaustLive from 2014 (i don't know which version that is - it does'nt mention on the build or the application) does run with audio though i'm not getting sound from all examples. the harp and blowbottle worked but the tibetan bowl did not.

allenloves commented 4 years ago

I am having the same issue here. I am using OSX Mojave 10.14.6. Faustlive 2.5.4.

sletz commented 4 years ago

I think this is something special to do on Mojave/Catalina to allow audio applications to access the audio input. I think an autorisation has to be given once when starting the application. Try to Google for that.

sletz commented 3 years ago

Should be fixed in 2.5.7.