I have set up some stairs to clone and teleport tokens within the same map
and when a player walks on the trigger, it gets teleported and cloned as they should
but the player's camera pans to the new token (where the token teleported) and then pans back to the clone that is left where they teleported from
I have set up some stairs to clone and teleport tokens within the same map and when a player walks on the trigger, it gets teleported and cloned as they should
but the player's camera pans to the new token (where the token teleported) and then pans back to the clone that is left where they teleported from
is this a known issue, and how do i fix it?