Closed Varriount closed 2 years ago
This can definitely be an issue, and I will try to look into seeing if there's anything that can be done, but it might be difficult to do anything about due to the way foundry handles user input / token movement.
I hope this will be fixed in 1.6.0 since we now always wait for animations to complete before teleporting.
As the title says - when moving a token through a teleportation point via arrow keys, "rapid" movement (repeatedly tapping the arrow key) appears to cause strange errors in token positioning. Some behavior I've seen: