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grandseiken
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foundryvtt-vehicles-and-mechanisms
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Foundry Version 11?
#21
sevrick
opened
1 year ago
0
Module not working with Version 10
#20
ashlacon
opened
1 year ago
0
Mechanism to keep Vehicle under actor tokens?
#19
kiloforce
opened
1 year ago
3
Removed .data. Navigation and Fixed Issue with Tile Centre
#18
MeusRex
opened
2 years ago
1
Removed .data. navigation
#17
MeusRex
closed
2 years ago
1
v10 support?
#15
nirurin
opened
2 years ago
10
Foundry 9
#14
KnoepfchenFulla
closed
2 years ago
4
Fractional rotation coeficient
#13
mivalsten
closed
2 years ago
1
Object is not moved when controller token is updated programatically
#12
mivalsten
opened
3 years ago
0
Foundry 0.8.x Support
#11
Oromis
closed
2 years ago
3
BUG: Token position drifts backward as controller token is moved quickly using arrows
#10
Merudo
opened
3 years ago
1
BUG: Token position degrades toward the center over time as you rotate
#9
GambetTV
closed
3 years ago
2
Ability to ignore specific tokens
#8
schultzcole
opened
3 years ago
0
Conflict with The Furnace module
#7
ChalupasRGood
opened
3 years ago
1
Wall Collision setting prevents movement at all
#6
Zamrod
closed
2 years ago
1
Vehicle Actor type available when module is not active (D&D 5e)
#5
Radagast9
closed
4 years ago
2
Blacklist for capture sets
#4
Lazytron
opened
4 years ago
2
Player-controlled token as vehicle control does not function
#3
asvetlovsky
closed
4 years ago
2
Animate tile movement, or prevent animating token movement
#2
shemetz
opened
4 years ago
4
Prevent controllers mounted on vehicles from being rotated more than necessary
#1
shemetz
closed
4 years ago
1